![]() Solo players can tackle the game with a computer-guided partner, with the friendly AI right up there with the best at the moment. Split screen co-op over a local connection, along with public and private online play are all supported, and all work seamlessly. Occasionally aided by handler Alice Murray and a few uneasy allies, Rios and Salem have one simple goal - get out of Shanghai with their lives intact.ĭeveloper EA Montreal set out to support every flavour of co-operative play in the second Army Of Two, and the game is an overwhelming success in that aim. After a rival military contractor brings down Armageddon on the sprawling metropolis, the two mercs are hurled into a survival situation as buildings tumble down around them and the city descends into chaos. Set a few years after events of Army of Two, the sequel sees Rios and Salem in Shanghai, China as a routine job goes awry. However, the game makes up for this with a high-octane co-op campaign and a creditable multiplayer which certainly proves that two can be the magic number. ![]() ![]() The game struggled to balance such delicate issues, and unfortunately its sequel, Army of Two: The 40th Day, delivers an equally uneven sense of moral balance. Against this difficult backdrop, EA Montreal released co-operative third-person shooter Army of Two (2008), featuring mercenaries Tyson Rios and Elliot Salem fighting for cash in war-torn locations, including Iraq. The ever-growing privatisation of war raises many tough issues, not least who or what holds these commercial players to account when things go wrong. During the 2003 invasion of Iraq, an army of commercial contractors almost as big as the US and allied forces rolled into the Middle Eastern country.
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